![]() But again, if they would have taken the netease client and added EU/US/AU servers that would have been a way better client. WC3 has a very old UI, yes reforged didnt make this worse. Hmm, which one of these should I host? Who needs a search bar, just scroll. So have fun restarting the game when sb drops with a 200+ ping (yes that's enough). You also can't see individual pings of players anymore. Jokes aside, many games require communication, before hand about modes etc., confusing with different names. But you dont know which player he is because the bnet tag is used in the lobby. Because all the classic players play the campaign for 20 years.Ī player is harrassing in the lobby. Some developers are active, others are not, so many maps will drop in quality or are unplayable. Just had 2 desyncs today with footmen Frenzy 5.4. Especially the patches after 1.28 increased desyncs. Yes custom map developers can change the maps, but every patch by blizzard can change random unrelated things, that break them again. One fix would be to have a seperate custom game client that is left alone. One of the biggest flaws of wc3 being old, is that you can't reconnect (it's not technically impossible, netease has this feature). Hero line wars 8.0b, the Shadow trolls should be hostile but you cant attack them because they are allies, this pretty much makes the game unplayableĭesync/CrashesFor the next bug i cant make a screenshot. This is an universal problem all maps like dota etc have it.īattleships Crossfire 4.70 (Classic), this floating black Rectangle stays. So you have a choice, design a custom map for reforged players to look good, or for classic players. These are reproducable errors, you can try them out for yourselfsĪs you can see, the same objects have different colours. This is not about bugs, as bugs can be fixed. I wanted to create this post, to illustrate design choices that really hurt the custom map community. W3Champions - The ladder add-on for Reforged players that still want a functioning ladder plus other cool features like FLO.ĮSL Warcraft - The WC3 side of the world's leading plattform for esports, like Dreamhack and others over the years. ![]() WC3Gym - A place for those that want to learn or improve their melee skills. With its own DotA ladder and other customs with HostBots. ICCup - International Cyber Cup is a Russian based platform with a healthy English speaking userbase. Hive Workshop - Largest community forum and database for custom maps, modding, and more.īack2Warcraft - Leading WC3 esports stream with constant international tournament coverage.Įurobattle - European based PvPGN server with 2 versions, one for DotA another for customs & melee. Warcraft 3 United - Discord for all things WC3 with numerous communities represented. ![]() Don't post CD-keys or sensitive information.Feak added a recipe system for items so that player's equipment would scale as they grew more powerful, as well as a powerful boss character called Roshan (named after his bowling ball) who required an entire team to defeat.The subreddit for all things Warcraft III!ĭiscuss ladder strategies, custom games, modding/map making, the campaign, artwork, tournaments, and more.ĭiscord | Intro, Info & FAQs | Community Links Feak said when he began developing DotA Allstars, he had no idea how popular the game would eventually become. In March 2004, map maker Steve "Guinsoo" Feak assumed control of Allstars development. Among the DotA variants created in the wake of Eul's map, there was DotA Allstars, originally created and developed by custom map makers Meian and Ragn0r, who took the most popular heroes and compiled them into one map. Other mapmakers produced Defense of the Ancients spinoffs that added new heroes, items, and features. After the release of Warcraft III's expansion The Frozen Throne, which added new features to the World Editor, Eul did not update the scenario and made his map code open-source. The heroes could now sport different abilities and level up skills and equipment. Taking inspiration from Aeon of Strife and using the expanded capabilities of the World Editor, modder Kyle "Eulogizing" Sommer created the first version of Defense of the Ancients in 2003. Warcraft III also featured powerful hero units that leveled up and could equip items to boost their abilities, and the World Editor enabled mapmakers to create their own. As with Warcraft II and StarCraft, Blizzard included a free World Editor in the game that allows players to create custom scenarios or maps for the game, which can be played online with other players through. Blizzard followed StarCraft with the real-time strategy game Warcraft III in 2002.
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